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Developers at Rage Software invite gamers to a near future when nearly all is right in the world. The very notion of warfare is a thing of the past, as cultural and geographical borders have melted away and the whole world joins together as one unified, peaceful nation. Of course, even world peace is a threatening concept to some, namely the despots and dictators of the past for whom war is the only way of life. (Could mere men be so deeply evil as to promote war in the face of this unprecedented peace, or is there something even more sinister driving these dire actions?) Fearing the unknown future of peace, these military leaders of old join together to launch an assault against the whole world, in the hopes of a return to the familiar, tumultuous anarchy of war upon which they thrived in the past.
The peaceful leaders of the new world order are somewhat unprepared for the attack. War was assumed to be a thing of the past and there have been no real preparations made for its instance in the future. Their only hope is to revive the last remaining war machine of the old days -- the Antaeus - a forgotten carrier ship that now lies silent in the murky depths of the ocean floor. World leaders rush to reactivate the enormous carrier, in the desperate hope that its power will be enough to squelch the terrorist uprising and remove the threat of war forever.
License Type Complete package License Qty 1 user License Pricing Standard Platform Windows ESRB Rating: M/ Mature
- Hostile Waters: Antaeus Rising is a real-time strategy-action game hybrid that takes place in a post-apocalyptic future, but, to developer Rage's credit, it manages to be refreshing and fun. Part of the reason is because it borrows under-appreciated innovations such as Battlezone's and Uprising's 3-D perspective and Urban Assault's ability to take command of individual vehicles in the heat of 3-D combat--and it uses them to great effect.
- Antaeus Rising features a story written by Warren Ellis, best known for his comic book work (Planetary, Transmetropolitan, and The Authority). He spins a tale concerning junk salvage, a chain of islands, and the struggle to control them. On the side of good we have the massive Antaeus, an advanced battleship/aircraft carrier/factory that bears a resemblance to Robotech's SDF-1. The Antaeus's factories build war machines piloted by long-dead soldiers who have had their skills and personalities encoded into computer chips. These soldiers mouth off during battle (the expletives shouted by one soldier when he is about to die--again--help earn this game an M rating), and their comments make the game livelier than other strategy titles. On the side of evil we have a motley collection of bad guys, who may or may not be aided by aliens.
- Throughout the mission-based campaign you'll be creating defenses and attack units (tanks, helicopters, boats, etc.,) and sending them into battle. Using a joystick or a mouse you can jump into the cockpit of any unit to personally take care of difficult objectives. This helps a great deal in the later, harder missions.
Hostile Waters: Antaeus Rising Package Type: Retail
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Features
- Hostile Waters: Antaeus Rising is a real-time strategy-action game hybrid that takes place in a post-apocalyptic future, but, to developer Rage's credit, it manages to be refreshing and fun. Part of the reason is because it borrows under-appreciated innovations such as Battlezone's and Uprising's 3-D perspective and Urban Assault's ability to take command of individual vehicles in the heat of 3-D combat--and it uses them to great effect.
- Antaeus Rising features a story written by Warren Ellis, best known for his comic book work (Planetary, Transmetropolitan, and The Authority). He spins a tale concerning junk salvage, a chain of islands, and the struggle to control them. On the side of good we have the massive Antaeus, an advanced battleship/aircraft carrier/factory that bears a resemblance to Robotech's SDF-1. The Antaeus's factories build war machines piloted by long-dead soldiers who have had their skills and personalities encoded into computer chips. These soldiers mouth off during battle (the expletives shouted by one soldier when he is about to die--again--help earn this game an M rating), and their comments make the game livelier than other strategy titles. On the side of evil we have a motley collection of bad guys, who may or may not be aided by aliens.
- Throughout the mission-based campaign you'll be creating defenses and attack units (tanks, helicopters, boats, etc.,) and sending them into battle. Using a joystick or a mouse you can jump into the cockpit of any unit to personally take care of difficult objectives. This helps a great deal in the later, harder missions.
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